raise RuntimeError(f"Object '{name}' not found in the scene.") home_z, max_z = get_limit_min_max(z_axis, 'Z') home_x, max_x = get_limit_min_max(x_axis, 'X') home_y ...
The library is designed to support different algorithms. Currently, only the algorithm from Walker (with the runtime improvements from Buchheim) has been implemented. Feel free to contribute. The ...
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